Whitepaper · October 2026 edition

Moon Races Whitepaper

A drift racer that runs in your browser, with two games and one token. Anyone can play free — free play costs nothing and pays nothing — and racers who want stakes can compete for real $MOONXR, held in an on-chain escrow on Solana and paid out when the race settles.

What changed in this edition (previous edition: September 2026). We checked every claim against the live game and the live escrow program and corrected what was wrong: the join window is 60 minutes, not 15; the SOL entry fee is now listed tier by tier, with the wallet it is paid to; Solana network costs are disclosed; garage revenue goes to the treasury wallet listed in 09, not the address printed before; maxing a car's upgrades costs the car's own value, not half of it; paint is on sale; the garage and staked racing do touch in V2, because you race the car you own; the escrow program is upgradeable, and we now say by whom; the token supply figures separate the launch supply from today's; and V2's free online Quick Match is listed as a mode.

01Vision

Crypto gaming is full of promises and short on games you can actually play. Moon Races starts from the opposite end: a fast, pick-up-and-play 3D racer that runs in any modern browser with nothing to install and no wallet required. The blockchain layer is opt-in — it exists to do the one thing blockchains are genuinely good at: holding the pot in the open and paying the winner automatically.

Play free. Or connect a wallet, put a stake on the line, and race real people for a real pot. That's the whole pitch.

02The Game

Moon Races is a physics-driven 3D drift racer that comes as two games. MoonRaces V1 races four worlds under Earth gravity plus the lower-gravity Moon; MoonRaces V2 races ten circuits through a neon city plus its own lunar circuit. Races are short — three laps, capped at 15 minutes of racing — which keeps staked matches snappy.

NOVAfreebuy any time
BRUTE$10buy any time
BLAZE$16buy any time
SIREN$22buy any time
SHADOW$30buy any time
REAPER$40buy any time
PHANTOM$52buy any time
TITAN$66buy any time
APEX$82buy any time
VENOM$100buy any time

Prices are set in US dollars and paid in $MOONXR. The token amount is worked out at the moment you buy, from a rate we publish every few minutes as the median of three independent price sources — never a live spot price, because $MOONXR trades in one pool and a live figure could be pushed by whoever wanted a cheap garage. The rate is clamped so no single update can move it more than 25%, and the amount you are quoted is frozen for that purchase: if the market moves while you are approving it in your wallet, you still pay what you were shown. If we are not confident in the rate, the shop stops selling until we are — racing and staking are unaffected.

Cars are not win-gated. Every car in the garage is for sale from your first race; the only thing standing between you and VENOM is its price. Wins gate tracks, and nothing else — they are free progression you earn by racing, and we keep them well away from anything you pay for. Telling someone who has the tokens in hand to go and grind before they may spend them is not a difficulty curve, it is a refused sale.

03Free Play, Career & the Garage

Free play and staked racing pay out differently. Single player pays zero $MOONXR — not a reduced payout, zero — and so does V2's free Quick Match. Staked racing is the only way to win tokens, and every token won there came out of another racer's stake, not ours.

Why free play pays nothing. The $MOONXR mint authority was revoked at launch, so no new tokens can ever be created — the game cannot mint a single token. Any payout for beating bots would have to come out of a treasury, which makes it a giveaway rather than an economy, and it would be a giveaway funded by the people who bought $MOONXR. So free play pays in career wins instead.

Everything you buy in the garage is bought with real $MOONXR leaving your wallet, and 100% of it goes to the project treasury. That is real revenue and it is disclosed in 09 · Fees & Sustainability. Purchases settle on-chain and are final — see the Disclaimer.

04How a Staked Race Works

Connect & create. Connect a Solana wallet and pick the game (V1 or V2), the circuit, a stake from the ladder — 50,000 / 100,000 / 250,000 / 500,000 / 1,000,000 $MOONXR — the player count (2–4), and whether the race is public or private (a private race is joined by invite link). Your stake moves into the race's on-chain escrow vault, and you pay the SOL entry fee (see 09).
Fill the grid. Opponents join from the live lobby, or from your invite link, by matching the stake and paying the same entry fee. Every seat's stake goes into the same vault. The race has 60 minutes to fill; while it is still open you can cancel it, and every stake already in the vault is returned. Every seat is a staked human — optional AI pacer cars (up to 4 − players, so a 2-player race can add up to 2) are dummy traffic only: no seat, no stake, no way to win.
Race. When the grid is full, a dedicated race server spins up and every player launches in. Three laps, up to 15 minutes. In V2 you race the car you own, with its upgrades; in V1 every racer can pick any of the five V1 cars.
Settle. The race server — the referee — signs the result. The settlement service checks the signature and the roster, and the on-chain program pays the winner 97% of the pot and burns the other 3%. No claims process, no waiting.

How the winner is decided:

The pot for a 4-player 50,000 $MOONXR race is 200,000 $MOONXR — the winner takes 194,000 $MOONXR (97%), and 6,000 $MOONXR (3%) is burned forever. Each of the four players also pays a 0.001 SOL entry fee, outside the pot. Stakes are fixed tiers rather than a free-text box because below the 50,000 floor the entry fee can exceed what winning pays, and a race you lose money by winning should not be offerable.

05Escrow: Where Your Stake Lives

Every race gets its own escrow vault — a program-derived token account controlled only by the Moon Races escrow program, XKbs8PyM8xe1RXeDDr1LNSGEuvJbaoutm3AYac3tpTg. No person holds the vault's keys, because it has none. The program has exactly three ways for a stake to leave a vault:

Deadlines are enforced on-chain: races that don't fill expire after the join window (60 minutes), and filled races that don't settle become refundable after 1 hour. When a vault closes, any leftover token dust in it is burned rather than paid to anyone.

The escrow program is upgradeable. Its upgrade authority is HdBCiM1MGrExrjucocnorSSn7qqa2fiWf5rN7LKYAAbK, which is also the program's admin and the wallet that receives the SOL entry fees. That key can change the settings that apply from then on — the entry-fee tiers, the fee wallet, the burn rate (within the 10% cap), the time windows, and pausing new races — and it could replace the program's code. Everything in this section describes the program as deployed today; staking means trusting that key as well as the code.

Escrow covers stakes. A garage purchase is not escrowed and has no refund path — it is a direct transfer to the project treasury in exchange for an item granted to the wallet that paid.

06Fair Play: the Referee Model

Staked races run on dedicated, server-authoritative game servers. Your browser renders the race, but the server simulates it — positions, laps, and the finish order are computed server-side, so a modified client can't teleport, skip laps, or lie about winning.

07Architecture

Five pieces, each doing one job:

08$MOONXR

$MOONXR is live on Solana mainnet. It launched on July 11, 2026 through Meteora and now trades in a Meteora DAMM v2 pool. It is a Token-2022 token with 9 decimals and a launch supply of 1,000,000,000. The mint authority was revoked at launch and no freeze authority was ever set, so no new $MOONXR can ever be created. Supply can only go down: about 3.13 million have been burned so far, leaving roughly 996.87 million (as of October 13, 2026). The official contract address is oSGMpaQTUv2JWUbCRXr9LbPgMjAv4j2b3fMBvSv6MXR — verify it on moonraces.com and nowhere else.

What destroys supply: the 3% burn on settled staked pots, leftover dust the escrow burns when it closes a vault, and any holder burning their own tokens. Of the roughly 3.13 million burned so far, about 3,600 came from race burns; the rest came from those other burns. Tokens you spend in the garage are not burned: they move to the project treasury and still exist.

$MOONXR is the fuel of the Moon Races ecosystem — a utility token, built around playing, not parking:

$MOONXR is a utility token for use inside Moon Races. It is not an investment, carries no promise of profit, and nobody — including us — can guarantee it will hold any particular value. Read the Disclaimer before participating.

09Fees & Sustainability

Here is everything that leaves a player's wallet in Moon Races, and where it goes. Two items are revenue for the project; the burn is destroyed and reaches nobody; the last is the cost of using Solana.

SOL entry fee, per player, by stake:

50,0000.001 SOLstakes under 100,000
100,000 · 250,0000.002 SOLfrom 100,000
500,0000.004 SOLfrom 500,000
1,000,0000.006 SOLfrom 1,000,000

Free play costs no tokens at all: no entry cost, no repair bills, no energy timers. There are no deposit fees, no withdrawal fees, and no subscription. We earn the SOL entry fee on every staked race entered, win or lose, plus whatever players choose to spend in the garage. We never take a losing stake: it goes to the racer who beat you, less the 3% burn.

10The Two Games: V1 and V2

Moon Races ships as two playable games that share one wallet and one token. They are not the same game at different quality settings: they progress on different rules, and the difference matters most in the garage.

MoonRaces V1 — the arcade original

MoonRaces V2 — the garage game

What both games share

Which am I playing? V1 is the five-world arcade game with earned cars. V2 is the eleven-circuit game with the $MOONXR garage. Both are on the homepage as Play v1 and Play V2, and both host staked races.

11What's Next

Ideas we would like to build — boosters, tournaments, seasons, spectator mode and a battle mode — are listed on the Roadmap. None of them is scheduled, so don't buy, hold or stake $MOONXR on the expectation that any of them will ship. Moon Races is part of the CrypTok family of products.

12Contact

Questions, corrections, or a race that went wrong: email [email protected], or find us on X at @moonracesgame and on Telegram at t.me/moonraces. To dispute a staked race result, email us within 7 days of the race (see the Terms).

Staked racing and garage purchases involve real funds and real risk, are intended for adults (18+), and may not be permitted where you live. Tokens spent in the garage are gone; tokens staked on a race you lose are gone. Nothing in this document is financial, investment, or legal advice. See the full Disclaimer.

PLAY V1 PLAY V2 STAKE & RACE